Outsider Games to Reveal Tax-Force Game at Gamescom

Outsider Games to Reveal Tax-Force Game at Gamescom

Northern Irish indie developer Outsider Games is thrilled to announce they will be unveiling their latest project Tax-Force, the comic book inspired, narrative action rogue-lite title, on the Indie Arena booth at this year’s Gamescom. The team will be showcasing the first-ever hands-on gameplay of Tax-Force, as well as the chance to meet with the Outsider Games team. Tax-Force will be coming to PC via Steam and is available to Wishlist now.

Tax-Force is a narrative action rogue-lite that forces the player to weigh up morality-based policies and economic strategy. Its themes deal with the economic and personal effects of government policy and corporate responsibility.

The Galaxy is in debt. In a final, desperate attempt to save the planet from bankruptcy, and prevent the shutdown of Farset13’s Solar Shield, you are invited to lead Tax-Force - an elite department of heavily armed Treasurers granted emergency powers to hunt down billionaire mutant tax evaders. 

You have just 7 days to fight your way through their defences, negotiate repayments and clear the debt directly, or reinvest in your city to grow the economy before the planet burns to a crisp

“Over the last couple of years, we’ve been working on developing our magnum opus, Tax-Force,  which combines the team’s love of 90’s comic books and our disdain for tax-avoiding billionaires” commented Stephen Downey, CEO of Outsider games. “We have been working extremely hard on creating something very special with Tax-Force and we can’t wait to unveil the game on the Indie Arena booth at Gamescom”.

Watch the teaser trailer for Tax-Force

Features of Tax-Force

  • Melee Combat - a focus on tough, close-range combat, with hand-drawn, rogue-lite biomes that remix with every run. 

  • Mutant Powers - Specials inspired by superhero mutant powers. Astral Projection! Metal Man! Optical Blasts!

  • Strategy and Morality - Negotiate with targets to affect the economy, narrative and gameplay on each run. Every decision challenges players to choose between sci-fi metaphors for socialist vs capitalist economic policies.

  • Rebuild - As you reinvest in society, the gameplay reacts. Price and potency of healing responds to public or private investment in healthcare. Weapons and criminal activity adjust as you increase defence spend, while new bridges and paths appear as you invest in infrastructure. 

  • Branching Narrative - Every decision leads to narrative consequences for the Farset13 citizens, as their stories are guided by your choices, and the city organically grows and changes around them.

  • Timeloop - Death activates your time-travelling mutant power, sending you back to Day 1, armed with knowledge of your enemies and the consequences of your actions.

  • Stunning Visuals - Gorgeous, hand-drawn comic book art style inspired by Jim Lee and 90’s X-men comics. 

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